Starting price
Modular system
Market data
Marketplace Reference
Select price source - TCGPlayer, CardMarket, CardTrader, ManaPool, or Card Kingdom
Baseline Selection
Choose price point (Market, Mid, Low, Direct Low) with 4-slot fallback chains
Currency Conversion
Auto-convert EUR or other currencies to your store currency
Condition Modifiers
Percentage curves for NM, LP, MP, HP, and Damaged
Rarity Modifiers
Adjust pricing by card rarity (e.g. Mythics +10%, Commons −5%)
Printing Modifiers
Adjust by printing type - Foil, Reverse Holo, Etched, Galaxy, 1st Edition, and more
Language Modifiers
Game-aware adjustments for English, Japanese, German, French, and 5 more languages
Age-Based Pricing
Reduce prices based on how long items have sat in inventory
Prerelease Pricing
Adjust for items before their official release date
New Release Pricing
Boost prices for recently released sets
Fixed Offset
Add or subtract a flat dollar amount (e.g. +$0.50 for handling)
Percentage Offset
Add or subtract a percentage (e.g. +10% profit margin)
Temporary Fixed Offset
Time-limited dollar adjustment that auto-expires - perfect for flash sales
Temporary Percentage Offset
Time-limited percentage adjustment that auto-expires
Platform Modifier
Platform-specific adjustment to cover marketplace fees (e.g. +15% on eBay)
Price Override
Force a specific price if set on the item - skips calculation
Max Price Movement
Cap how much prices can swing from current price (e.g. max +50% / −30%)
Rarity Baselines
Minimum price floors by rarity (e.g. Commons never below $0.25)
Cost-Based Floor
Dynamic floor based on item cost - percentage or fixed amount above cost
Rounding
Round up to nearest increment ($0.01 to $1.00, plus .49/.95/.99 options)
Per-Item Floor
Respect item-level price floors set on individual stock items
Do Not Escape
Lock the final price within range boundaries - prevents escaping to another tier
4-slot price point fallbacks per marketplace
4-slot price point fallbacks per marketplace
4-slot price point fallbacks per marketplace
4-slot price point fallbacks per marketplace
4-slot price point fallbacks per marketplace
Group sets with different pricing rules (e.g. "Hot New Releases" vs "Bulk Sets")
Each set filter gets its own platform configurations and pricing steps
Multi-select sets from a searchable dropdown
Override price points and condition curves per set group
Target specific cards by name for custom pricing rules
Search and add individual cards to a card list filter
Each card list gets its own platform configs independent of set filters
Perfect for high-value singles, staples, or promotional items
Create ascending, non-overlapping price tiers (e.g. $0–$5, $5–$25, $25+)
Each range has its own step order and enabled features
Per-range modifiers - different condition, rarity, and offset rules per tier
Smart range escape handling when modifiers push prices outside boundaries
9 rounding increments: $0.01, $0.05, $0.10, $0.25, $0.49, $0.50, $0.95, $0.99, $1.00
Different rounding settings per price range
Optional: skip rounding when a rarity baseline is applied
Follow Fallbacks - cascade through 4 marketplace slots until a price is found
Use Highest - take the highest price across all configured marketplaces
Use Lowest - take the lowest price across all configured marketplaces
Use Average - average prices across all configured marketplaces
Configure Shopify, eBay, CardTrader, ManaPool, TCGPlayer, and Internal independently
Price overrides per platform - lock a specific price on any channel
Per-item price floors - set a minimum price on individual stock items
Sample card tester - preview exactly how rules affect any card before applying
Repricing runs every 12 hours automatically
Reprice individual items instantly on demand
Market price data refreshes every 24 hours
Hands-off operation
Bulk repricing across entire inventory
Flag specific items for repricing
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What marketplace data do you use?
TCGPlayer, CardMarket, CardTrader, and ManaPool. Each supports multiple price points with 4-slot fallback chains.
Can I set different prices for different platforms?
Yes. Each synced platform gets its own autopricing configuration with independent rules.
What does 'per game' mean?
Each game (Magic, Pokemon, Yu-Gi-Oh!, etc.) counts as one game toward your autopricing plan limit.
Do I need other modules?
No. Inventory is included with every plan, so you can start using autopricing right away.
Starting at $15.99/month. Inventory is included with every plan.